Year 2005 was awesome. It's the golden age for plotge. Plots have become so diverse and complex that a lot more time is required to crack them up. My new approach to pick up all the titles I like doesn't help to move faster either. In addition, my base corresponds VNDB base of 2017, and it's time to synchronize. There are 230 new titles to add from 1980 till 2005, plus a dozen of old titles that I found out over time and finally can describe properly, let alone the need to refresh openings links. So Till January of 2020 there will only be Extra review of the year, then I'll be updating old articles. 1983 and 1984 years already received an update.
Foreword:Yatohime Zankikou has an absolutely starry staff, great chuni story, astonishing visuals and lots of fighting girls. Everything promises the ultimate score, but why average scores are just between 7 and 8 then?
Foreword: Dragonia remains in obscurity while being localized. That's a strange situation, so I wanted to check why. Youtube: https://www.youtube.com/watch?v=40ois_GrS5w&list=PLs4Gp5VU4Fv8rKP5oDa1nzt0KevjFrmhw&index=31
Foreword: I was choosing between a moege and a nakige in November, so just went for the first SF looking work which by chance turned out to be Terrible Future. I wish I chose anything over it, really, like anything. Youtube: https://www.youtube.com/watch?v=s2mluk-y9Bg&list=PLs4Gp5VU4Fv9k1HWgnRrjgH1amhusrT-d
Foreword: Whenever a war story is covered, I always expect something like Saishuu Heiki Kanojo anime story. But in fact Gunjou no Sora o Koete is a normal charage in an unusual setting. There are enough good English reviews (123456), so address them for a more favorable review. Game does not live up to my expectations, so I can't stop being critical about it.
Foreword: I took up Tsuyokiss blindly hoping for a decent charage akin to Majikoi (same writer and also girl with katana) due to the high score this game gets. Moege equals trash for me. With such a high vote Tsuyokiss can't be a moege, right?
Summer Comiket month still produces less than 100 VNs per month, but that does not make it easier. Saihate no Ima is the VN of the Month. Narcissu is another masterpiece. I'm reviewing both the winner and Tsuyokiss just to follow the trends of charage.
Foreword: Again, there are already enough English reviews of this game (12345). But what I noticed is that the most thorough reviews are based on the Chinese version of the game by the speakers of Chinese language. My impression presents more of a Westerner approach.
Foreword: This is a formal shameless review just to present a video and give score / personal impression. There is an abundance of reviews of this game in untranslated review sources (12345678), and I did not even include reviews in the translated review sources.
Foreword: I'm quite excited to see the first professional Akabei Soft2 work after their doujin past as Akabei Soft. I'm mostly interested in the initial release of the game, so review will be based on that. I'll also compare initial release with the remake Enkan no Kizuna.
Foreword: I only had to choose this game, because the only other somewhat curious game from April 2005 Gakuen Kaiketsu Kururi! turned out to have a horrible engine for auto-reading with voices getting constantly cut even with the latest patch, at least with win10. I want to ask sincere forgiveness from all those who like vanilla pure love visual novels. Depending on your likes, game can get even couple points more in the overall evaluation. I'm only conveying my sincere impression of this game even though I'm ill suited for that purpose.
Foreword: I liked character designs and wide use of weapons first of all. The story looked promising. Palette is also a notable player on the visual novel scene. I ignored its first clumsy works, but it's high time for it to make a stand.
Foreword: Liar-soft games are always absurd and somewhat fun, but of varying quality. Seven-Bridge actually has the same scenario writer as Kusarihime ~Euthanasia~ (at least one of the three authors) , so I see all the reasons to give it a bite.
Foreword: I never expected a 80 hour long race out of this "episodic" story. How much time should pass till opening? What about length of the epilogue? Should there be some lines after the final credits? Believe me, Steel will surprise you with each answer. I knew that scenario from Kadokura Keisuke would be enjoyable. But it took me a full week to be able to digest it.
Foreword: Abandoner is the second winner of poll for the extra review in 2004. There are actually two reviews already (12), but it does not hurt to give it a fresh look. Clephas recommends not to read this visual novel unless we are really hard masochists, but every visual novel reader is at least a bit of masochist for reading such long stories while normal people can't endure even director's cut movie versions. As for me, such question does not even stand - it's enough to look at the number of visual novels I played without really enjoying them. So let's start.