Year 2011 is a hurricane of great titles. My initial pick contained 20 masterpieces, but had to widen this selection up to 28 with some additional feedback since I can't sample it all on my own at the moment and there are genres I just can't force myself to play. Visual Novel Openings 2011 with songs just because.
Foreword: When I face Sengoku feminization in anime I facepalm and look away, but this setting was not as frequent back in the past, so it fascinates me to try and find that one source that impressed followers so much.
There are over 20 games in September with masterpieces to cover everyone's tastes. Mirai Nostalgia is for nakige, Dunamis 15 for mystery, Kajiri Kamui Kagura for action, plus will decide on Code 18 status later as I want to play it absolutely blindly. Action game prevails for me, as usual. Zen agrees with me on the main favorites, plus features your diary. Micchi lists all kinds of moege with titles each more sugary than the other.
Few normal titles get released during summer Comiket. Seriously, there's just one normal game Diamic Days that I don't accept as a masterpiece, and it wins by default as VN of the Month... Micchi supports this idea and tries to focus on doujins to fill the blanks.
I'm not fan of shounens, but Dengeki Stryker is fun enough to be VN of the Month. Sukimazakura to Uso no Machi is another masterpiece with a thrilling sophisticated concept. Micchi also favors the latter one, plus a delayed fandisc and Rewrite that I consider a huge fake.
Vermilion -Bind of Blood- does not have competitors in May, but Taiyou no Promia is also a well done game. I'll also name Koi de wa Naku - It's not Love, but so Where Near. a masterpiece just because it's an original concept providing food for thought. Can't nominate AXL game this time since I'm tired of Hasegawa Ai writing when she does not come out of comfort zone presenting yet another different activity club story with too many heroines to make it special. Zen has similar favorites while Micchi is led astray by Hatsukoi Yohou , Kamikaze☆Explorer and even Henshin!
April benefits from titles delayed in March, but among 17 titles I can only acknowledge Aiyoku no Eustia for its detailed world and characters, although it's not the kind of game I can enojy. Micchi also empathizes a delayed title and some fandisc.
A lot of titles got delayed till April, so we're sitting at 10 titles again just like in February. Onigokko! is the only masterpiece I acknowledge. Micchi basically only favors Onigokko and games that got delayed, so let's anticipate a hot April.
I remember enjoying Grisaia no Kajitsu a long time ago even though nowadays Frontwing eternal greed for releasing series in episodes and inserting ads in their official channel and everyone else's channels makes me sick. Micchi favors Lover Able and some fandisc.
Year 2010 is as lively as ever. I don't think there was another such year where I was able to find at least one masterpiece in each month. The overall number 18 is slightly less, but it only shows the continuing tendency for increasing charage share, and I blocked quite a lot of charage from getting into masterpieces just because did not see a story-driven plot or some spark. There even was one 10/10 game for me, and that does not come often. Visual Novel Openings 2010 with songs just because I still into openings. And I seriously hate it when openings are interrupted with ads, so I try to cut out all such tracks from playlist, like Rewrite opening. And you know what - the same few companies demand ads insertion in their property everywhere. And they are such cheapskates that even monetize their own official channel openings, as if customers attraction is not enough. Basically, they are so greedy to insert ads inside ads. Here is a list of those shameful companies that I noticed so far and am going to hate even more - Key, Frontwing, Leaf. Shame upon you, cheapskates.
My list of masterpieces in 2010:
Those who were following monthly issues already know the name of the game in 2010 that I evaluate as 10/10 - it's Subarashiki Hibi ~Furenzoku Sonzai~. I'm still somewhere in the mids of playing it, but after weird introductory chapter it's such a fast-paced and ever-thrilling narration I doubt I've seen anywhere before.
Since there is no poll this year, let me at least provide an update on the results of the previous poll. 10 versus 5 votes support the idea that no video version of playthrough is needed. And because of that I'm in no hurry to provide reviews. But at the same time I like it to have videos to check things afterwards or find answers to questions, to compare real game lengths, things like that. Unfortunately, there are very few services that are eager to provide space for that:
- Niconico limits number of videos to 50 for free users
- Vimeo no longer has free plans, it's basically just a hosting now
- Bilibili demands to answer some 100 otaku questions in Chinese with majority being correct ones to gain access.
- Youtube ... you know, minus two channels
- Dailymotion has severe limitations on upload, but it's the amateurishness that kills. All my 720p videos only show there as 380p, and things change only after support ticket resolution. Then comes new video and it's again 380p. For one game I need some 100 one-hour videos, I'm not going to address support 100 times. And according to users, it's a problem that persists for years without any solution.
One video playthrough on average takes 15gb of space, so with clouds I can backup like... 5. HDD is not the safest and cheapest option, plus I'd prefer it to be accessible. So I'm going with two variants - another youtube channel with BGM cut, plus video insertion inside blog post. Those videos should be no longer that 100 mb and no longer than 15 minutes to not take up cloud space, so there will be hundreds of videos under each review, and I can only hope that blog itself is not shut down because of those videos, because finding pretexts for closure without explanation is the thing Google excels at.
There are several notable works this month, but I'm only going to call Ore no Tsure wa Hito de nashi a masterpiece. Micchi lays hopes on Hello,good-bye that rather disappointed me, Akatoki with gameplay elements and some fandisc.
I'd only call Ouka Sengoku ~Nobunaga-chan no Koishite Yabou!?~ a masterpiece this month since other candidates don't have strong enough story component though can be great charage for someone. Since there aren't English reviews, I feel the need to make one eventually. Micchi calls October 2010 a "moe" month favoring two most prominent titles in this regards - Koi to Senkyo to Chocolate and Kisaragi GOLD★STAR
Fewer normal titles see the light due to Comiket rivalry this month. As a result, I can only call a doujin game Indigo masterpiece and winner by default. Probably I should review it one day for popularization purposes. Micchi has to choose among the published works, so lays hopes on Suzukaze no Melt.
Evolimit is the only real masterpiece here. I'll review it eventually, but with Dailymotion limit of two hours per day it would take over a month of real time, so it's the only thing I review in 2010. Micchi falls for nekomimi You∞Gaku just because of cuteness.
Kashimashi Communication and Tsubasa o Kudasai are masterpieces with the latter having priority due to original concept. Micchi is fascinated by cuteness of Magicarat☆Radiant and throws in a bunch of nukige since there's not so much to discuss this month.