Video playthrough: https://www.youtube.com/watch?v=SvPm3uYd90o
5) Loli abuse. Can't deny - all loli scenes are drawn in a very traumatic way here. But I just detest any loli H events, especially such hardcore ones.
I've seen transformation of nukige genres since the 80s. There has been shift to museum type vns, then to training SIMs, then to devil games, and currently I cautiously try to grasp when the shift to corruption visual novels happened. And Sayonara o Oshiete is the first candidate so far to be grandfather of all corruption games. With the half-measures Craftwork actually managed to depict sexy destruction, and that's no way a compliment considered that I detest corruption games the most.
Horrible as it may sound, I'm relieved to see game translation project stalled, because completion would cause an outrageous reaction and backlash at Japanese developers due to very troubling content involving loli characters.
The only definite strong sides of Sayonara o Oshiete are first-class voicing and great song theme. Visual and textual decisions are questionable. But for me the number of negative elements outweighs it all. The only lingering taste after the game is nausea, and I hope to forget it as a nightmare asap.