Foreword:Game opening is clean, heroines are pretty, and big swords promise good action, so I decided to try one game from nukige-maker May-Be Soft out of curiosity.
Foreword:In June selection is so bad that I was choosing between erotic fantasy game in school environment and in fantasy environment, and the latter was chosen which is Hime-sama Ririshiku!
Foreword:There are enough good reviews of this game (1234). But I'm going to look at it as a pure love game neglecting all the H content. It's probably going to be weird and underscored because of that.
Foreword:Circus makes either serial works of flying whales (hello, Saishuu Shiken Kujira). This is exactly such case of flying whales. Lots of mist and epicness summoned to cover dirty rags.
Foreword:I was choosing between booby fighting action, PS2 juvenile investigation game and SF game in January 2006, so I chose SF one, of course. I also quite liked Setsuka character design, so decided to try Horizont for her alone at least.
Foreword: Cross Fire just hit my comfort zone completely.I prefer profound but few heroine characters. And there are only 5 characters in the game plus the protagonist. A chatty friend classmate, a teacher and three heroines and that's it.I prefer kinetic novels and this one has a forced playing order with just a handful of choices.I like a good story and detest chara-ge. Story here is great - at first it's just Rena who stands out and sets to protect protagonist against the nightmarish monsters. But as the story unfolds mechanized units of mysterious organizations come into scene and main characters reveal inner abilities to fight the aggressors. What's really cool is that there are no school scenes apart of transferred student introduction and frequent lunches on the grass.I really prefer all-age games and this one quite few eroge scenes and only by the end. Those scenes can be easily omitted since they do not become turning points and the story unfolds as usual.How could I rate such a comfortable game low? It turned out I could! And here is why...