Title: Demon City
Original Title: デーモンシティ
Developer: Cocktail Soft
Release Date: 1993-12-21
Summary: Vagnard kingdom practices "True religion" to live without restricting own desires, so its capital got known as "Demon City". "Blue moon" cult has established believers base of over 300 people and king sets us, sex fighter Yuaranas, on a mission to turn five gurus of the cult back into "True religion".
VNDB Link: https://vndb.org/v8675
Game Type: Icon selection fantasy adventure.
Story Length: 7 hours.
Complete Story Clearing Difficulty: Moderately easy.
Comments of Difficulty: Story is one straight line, so I only had difficulties while searching for the town bard without a clue where to look for - first time i needed to look at the square fountain to find him... and the second time to talk to fountain... that was beyond logic. Another narrow point was the puzzle to set six books in the right order based on someone's words much earlier. Had to shamelessly google solution.
Character Design Rating: 7/10.
Story Rating: 8/10.
Protagonist Rating: 8/10
Game Quality: 8/10
Overall Rating: 8/10
Rating Comments: Surprise, surprise! I never expected that kind of quality from a pc-98 game. Great backgrounds, great CG, wonderful story and even sufficient music.
Structure: There are four main chapters, and also introduction and ending chapters that go do not fall in the chapters division.
In the daytime a local dancer girl shows up with an arm wound. From her we get to know the first crumbles of information on a 3000-year old mystery that surrounds the cult. Then we witness how local nun teaches city children of "love and purity" and thus uncover her involvement. Local blacksmith is brought a knife for repair and we identify the night assault throwing knife in this weapon. Knight captain girl admits it's her knife when we say we found it on the town square and thus uncover herself as cult follower. After that the story turns upside down with a lot of gore, treachery and total shift of objectives and enemies (even more than once). The ending is classy for a fantasy and satisfying.
Characters are multiple and very cute, but aren't particularly deep, so the only person I can really talk about is protagonist.
CG Score: 9/10. CG aren't bad. I just never expected this kind of quality. They are of low resolution, but so were the devices at that time. I'm a big fan of quality gore scenes since they support atmosphere of the work immensely and here there was a lot of impressive content.
Sound Score: At first two same melodies kept sounding getting irritating, but at final chapter there was an abundance of great music. Final impression is what only counts, right.
Addictiveness: Low. Great story, but that's it.
Conclusion: Cocktail Soft quite often present provocative settings, but the story each time dominated. The mids of the game may be repetitive with the same locations visited over and over for clues, but overall the tempo is good, probably thanks to good systems - there are just three commonly used icons - look, think, talk and quite seldom there is an option of what to look at or think/talk about. Usually command is applied to the whole screen - that cuts repetition in half. I also greatly appreciated that the game is totally serious without stupid jokes. A quality fantasy work with some really memorable moments and great charm.