Foreword: I was wondering what FC experimental branch (Dreamsoft) was capable of. Synopsis is quite fantasy-ish and girls with katana are featured, so I'm sold here.
There are no masterpieces this month AGAIN. I hate D.C. ~Da Capo~ series so much that I'd prefer literally any game over those. It's time to pay credits to Purple Software and nominate Kanade as game of the month. For some reason I picked Asa no Konai Yoru ni Dakarete -Eternal Night- for review. Why? Oh, Why?
Foreword: Voiced protagonist has become deciding factor to choose Fearless] over Shitai o Arau. Fearless] also is a mystery to me structure-wise and story-wise.
There aren't masterpieces this month. I could not decide what to review myself. But in the end Akane Maniax has enough English reviews and Shitai o Arau is of quite familiar Silky's signature to me. I decided to play Fearless] . Akane Maniax is VN of the month even though I don't consider it a masterpiece either.
Foreword:Girl with a gun and concept similar to EVE from FlyingShine - that's a curious thing to investigate provided that only a year later the same brand will create Cross Channel!
Foreword: I already chose another game for review in February... but in the end just could not ignore this huge pillar of today's visual novels. Without Kusarihime there would not be Saya no Uta, Cross Channel, Fate/stay night and Higurashi, so it's significance for the history can not be overerestimated.
Year 2001 is a year of lost opportunities for visual novels, at least for chunige. The matured industry failed to produce breakthrough works. Of course there are lots of new cool openings Visual Novel Openings 2001 with songs.
Foreword: Virus... mystery... girl with a gun... I liked these setting elements and just dived into it without reading anything about the game. Here's my honest impression.
Foreword: I have very strange history with Bittersweet Fools. I started playing it about two years ago, and finished it only a year later. But the most important question is why this first minori game neglected that much? I believe I know the answer to this question.
Foreword: It's a non-voiced nakige, so I'm ill-suited to evaluate such game. But it proved to be a masterpiece even in my pretentious eyes. Game does not have a true route, so according to my review codex I only play two routes for such games - one for the heroine that seems to be the main heroine and one for the heroine that I like the most from the rest of the heroines. That's Suzuka and Haruhi routes for me. Three omake side stories are of purely comical nature and are not touched in order not to affect main story impression.
Foreword: I spotted No Reality many-many years ago, but I lacked technical skills to play it properly - I had just one monitor back then, and game crashed at even sophisticated attempts to launch it in window mode or minimize in order to hook properly. Now with the help of agth and two monitors it's been a piece of cake. The most mysterious cyberpunk'ish game finally opened its doors for me.
Foreword: I only got sort of interested in Femme Fatale as prequel of Edelweiss and as a part of chaotic production of Inspire company. Detective mystery game should be a safe bet for an interesting story, right?
There aren't masterpieces this month, but I evaluate Sapphism no Gensou higher than any other game this month. Wanted to review it myself, but there are too many English reviews already from the yuri army. I'll be playing Femme Fatale since it's the prequel of Edelweiss that I have certain hopes about.